Crossroads Inn Wiki
Crossroads Inn Wiki
Tag: Visual edit
Tag: Visual edit
 
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== Story ==
 
== Story ==
Following the events of the Prologue, the protagonist and [[Martyn]] build a new inn, only to be visited by a mysterious [[Countess Ellisa]]. Her arrival is noticed by a [[Couriers|Courier]], [[Meilan]], who too visits the inn, followed soon by Alsterro Two Fish.
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Following the events of the Prologue, the protagonist and [[Martyn]] build a new inn, only to be visited by a mysterious [[Countess Ellisa]]. Her arrival is noticed by a [[Couriers|Courier]], [[Meilan]], who too visits the inn, followed soon by a [[Knights Errant|Knight Errant]] - [[Two Fish Alstero]].
   
 
== Game mechanics ==
 
== Game mechanics ==
Among the game mechanics the player learns in this chapter there are: upgrading the inn, building [[Guest room|Guest Rooms]] and [[Private room|Private Rooms]], renting rooms to important NPCs, acquiring [[Object|objects]] and [[Recipe|recipes]] from [[locations]] on the [[Map]], and increasing [[influence]] in cities.
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Among the game mechanics the player learns in this chapter there are: upgrading the inn, building [[Guest room|Guest Rooms]] and [[Private room|Private Rooms]], renting rooms to important NPCs, acquiring [[Object|objects]] and [[Recipe|recipes]] from [[locations]] on the [[Map]], food [[Warehouse Window|production]], and hiring [[Workers|Special Workers]].
   
 
[[Category:Campaign Mode]]
 
[[Category:Campaign Mode]]

Latest revision as of 11:31, 21 October 2020

Act I is the first section of Campaign Mode after the Prologue. It is followed by Act II.

Story[]

Following the events of the Prologue, the protagonist and Martyn build a new inn, only to be visited by a mysterious Countess Ellisa. Her arrival is noticed by a Courier, Meilan, who too visits the inn, followed soon by a Knight Errant - Two Fish Alstero.

Game mechanics[]

Among the game mechanics the player learns in this chapter there are: upgrading the inn, building Guest Rooms and Private Rooms, renting rooms to important NPCs, acquiring objects and recipes from locations on the Map, food production, and hiring Special Workers.