All objects can then be divided into their own categories, such as tables or beds. Each type of an object serves a particular function. Some of the object categories include:
- Counters
- Tables, benches, chairs
- Bathtubs
- Beds
- Containers
- Kitchen appliances
- Pallet
- Stage
- Darts and other Skills-related objects
- Gambling table
- Fighting ring
- Rodent fighting ring
- Outside facilities that house livestock
- Beehive
- Traps
- Garden patch
All objects have predetermined rooms to which they are assigned. This can be turned off in Options, by checking 'allow all objects in all rooms'.