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==== Shifts ==== |
==== Shifts ==== |
Revision as of 07:15, 25 November 2019
Staff Management
Shifts
Staff or worker shifts can be unlocked in Tavern Upgrades in Sandbox mode.
Shifts are individually assigned to each worker by selecting the worker and viewing Details (magnifying glass icon), then selecting Duties (checklist icon), then checking the small grey Shift box. This divides the day into three shifts and resents priorities to default settings. Players must then select (✔) the preferred Duty priorities for each shift (sun up, lights on, night/lights off). This may be tailored for each shift during the work day.
Example Shift
The player may assign one shift at high Break priority to manage staff fatigue and happiness and micromanage when staff take breaks to boost staff during busy times. An example shift for a Kitchen Staff member during their allocated break is shown below.
Duties | Off | Low | Med | High |
---|---|---|---|---|
Break | ✔ | |||
Cooking | ✔ | |||
Artisan | ✔ | |||
Kitchen work | ✔ | |||
Innkeeping | ✔ |
Limitations and Bugs:
Some irregularities surrounding worker shifts are known. These include:
- As of Patch 2.0.6, Tinfoil workers will not take breaks from the gambling table, and must be manually told to break, even when not assigned to gambling duties
- As of Patch 2.0.8, Kitchen Staff with Artisan duties turned off will still do Artisan tasks
- Currently there is no way to save or copy shifts
- Shifts are also reset to default if the Shift option is de-selected, and shift settings are not remembered